Battlerite Patch 1.1.0 Notes — Destiny Arrives

Exactly two weeks after Thorn entered the arena, we have another contender expanding the roster. If you haven’t already, check out the Destiny preview trailer to get a taste of her abilities and how she might play in game. Or you can hop in and start playing her right now!

Read the full patch notes. Reproduced below for posterity:

Patch 1.1.0 includes general improvements to performance and UI, balance changes, and a new Champion — Destiny, the Sky Ranger. The patch is scheduled for 9:00 AM CET on Wednesday, November 22nd. There will be a downtime of two hours as we prepare the Arena for her arrival.

General

  • Fixed a performance spike when some champions became visible after standing in the fog of war.
  • Fixed an FPS drop that some players experienced when Ruh Kaan killed someone with his primary attack (M1).
  • Added additional resolution options for the following aspect ratios: 5:4, 4:3, 3:2, 5:3, 16:10, 16:9, 17:9, 21:9. This should allow players with a struggling GPU to reduce the resolution and thus increase performance. The aspect ratio is currently locked to a minimum of 16:10 — this will be fixed in an upcoming patch.
  • Loadout picking time reduced from 90 to 60 seconds.
  • The following bots have been added to VS AI and Private Matches:
    • Blossom
    • Ezmo
    • Poloma
    • Rook
    • Ruh Kaan
    • Varesh

UI

  • A notification message will now appear in chat when Steam Overlay is not enabled when trying to purchase a bundle that requires overlay to be enabled.
  • Can now equip mounts in the Collection > Mounts window.
  • It should no longer unready all members of a party when one member unreadies.
  • Fixed a bug where black borders would block the HUD when in a match with 4:3 or 5:4 (or higher ratio) resolutions.
  • Fixed overlapping texts in the ‘Active quests’ section in champion select.
  • Added ‘View Profile’ dropdown in the add friend popup.
  • Changed ‘FREE TO PLAY’ text in champion select to ‘FREE TO PLAY ROTATION.’
  • If multiple chest reward notifications are active and player clicks on one, all of them are removed.
  • Added Champion icons to control settings dropdown list.
  • Changing camera modes (bound to 1-4) have been re-enabled in full-screen Odeum replays.
  • You should no longer get stuck in the loading screen if you edit a replay directly after viewing an Odeum replay.

HUD

  • Champion names are now displayed in Scoreboard.
  • Scoreboard now correctly displays the scores of the previous round until the next round begins.

Arena

  • Champions are now properly cleared of energy, buffs, weapon charges, and other effects before each round starts.

Battlegrounds

  • Fixed a bug with Shadow Pestilus’ Queens ability.

Playground

  • Added a 500 HP dummy that regains health if not attacked for 1.5s. You can practice combos on it!

Cosmetics

  • The Dab of Pride and Accomplishment — New Legendary Pose available for Croak. Can be unlocked for 20,000 Tokens.
    “The intent is to provide players with a sense of pride and accomplishment for unlocking this item.”

    • This item can only be purchased with tokens and will not drop in chests.

New Champion — Destiny, the Sky Ranger


An elite sky ranger from the secluded, invisible city of Enza. Many years of rigorous combat training using Magi-tech weaponry makes Destiny an agile and deadly force to be reckoned with. Fed up with the strict regulations of living in Enza, Destiny often escapes the city to blow off some steam and have fun in the arena.

Abilities

Power Blaster (M1)
Projectile attack dealing 16 damage. Successful hits reduce the cooldown of Charged Bolt by 1s.
Charged Bolt (M2)
Hold to charge a projectile for up to 1.2s to increase damage and distance. The projectile deals 8-32 damage and inflicts Spell Block.
Magnetic Orb (Space)
Compress yourself into an orb to dispel movement impairing effects and to increase movement speed by 125%. Deals 16 damage and knocks the first enemy you bump into back.
Sky Strike (Q)
Counter the next melee or projectile attack. Countering an attack vaults you into the air and fires a plasma blast that deals 22 damage and knocks enemies back.
Plasma Wall (E)
Deploy a Plasma Wall at target location. The barrier reduces projectile speed and snares enemies that pass through it.
Mega Sphere (R)
Fire a colossal sphere of volatile energies forward towards target position. Firing Power Blaster or Charged Bolt at Mega Sphere causes an explosion, dealing the fired projectile’s effects to all nearby targets along with 14 bonus damage and inflicting Fading Snare to enemies hit.
Pinball (F)
Compress yourself into an orb and dash forward at high speed. Deals 40 damage and throws enemies into the air for 0.6s. Bounces on walls up to a total of three times.
Transform Weapon (EX M1)
Toggle defensive weapon mode, granting a shield that absorbs 6 damage. Blaster deals 6 damage on enemy hit and applies a shield absorbing 10 damage on ally hit. Shields self for the same amount on both enemy and ally hits. Max shield value: 40.
Lockdown (EX E)
Summon a plasma prison at target location that stuns enemies that pass through it.

For a list of her Battlerites, head over to https://blog.battlerite.com/patch-1-1-0-destiny-the-sky-ranger/.

Destiny Chest

  • Ownership of Destiny is required to purchase this Chest.
  • Contains three random items. Guarantees at least one Rare Destiny item and one Rare normal item.
  • Can be purchased in two bundles:
    • 1 Destiny Chest for 150 Gems
    • 5 Destiny Chests + 1 Bonus Destiny Chest for 750 Gems
  • All Destiny cosmetics can also drop in standard (Silver/Gold/Legendary) chests.

Balance Changes

We are continuing to monitor the popularity and viability of the various battlerites going forward. As such, various battlerite changes below are targeted to weaken the effect of the strongest battlerites, while some of the less popular ones gain increased power. The goal is to give each champion multiple options and builds.

Ashka

Battlerites

  • Raging Fire
    • Raging Fire bolts now compatible with Combustion battlerite
  • Battlerites Fire Punch and Lava Punch are now properly compatible

Blossom

The high knockback of Dance of the Dryads allows Blossom to string the three hits together against targets without escapes. The knockback change should increase counterplay and make it more difficult to land the second two waves after the first wave hits.

  • Dance of the Dryads (F)
    • Knockback duration reduced from 0.4s to 0.25s

Battlerites

  • Kindhearted
    • Bonus healing reduced from 4 to 2. Now also adds 2 additional healing to Butterflies when placed on allies.
  • Fluttering Grace
    • Haste factor increased from 8% to 10%
  • Hop and Skip
    • Recast changed to a Lesser Hop, which has a range of 4. Regular Hop has a range of 5.
  • Growing Power
    • Bonus Damage increased from 7 to 8

Jumong

Jumong’s last change improved the consistency of his energy gain but it offered too much immediate energy gain. This change smooths out the energy gain over the duration so he is rewarded for picking vulnerable, immobile targets.

  • Rain of Arrows (Q)
    • Energy gain changed. Now grants 4% energy on initial hit and 6% over the rest of the duration.

Lucie

  • Ability effects updated

Oldur

  • Fixed a performance issue relating to his Time Bender recast

Pearl

  • Pearl’s weapon is now Charged at the start of each round.

Pestilus

Battlerites

  • Overlord
    • Replaced placeholder buff icon

Raigon

Battlerites

  • Overflowing Power
    • Now only gives a Slicing Winds charge if Heavenly Strike successfully hits a target.

Rook

  • Fixed a bug causing Rook to lose the energy gained from the Orb if he destroyed it using his ultimate.

Taya

Battlerites

  • Cross Cut
    • X-Strike Boomerangs now deal 2 bonus damage in base, and an additional 4 damage where the Boomerangs intersect.
    • Now compatible with Spinning Boomerang, adding 2 bonus damage on the way out and 4 bonus damage on the way in.
  • Heavy Boomerangs
    • Now increases base stun duration of X-Strike by 0.2s, and further increases the duration by 0.2s where the Boomerangs intersect.
    • Now compatible with Spinning Boomerang, adding 0.2s to the stun duration on the way in.
  • Gale
    • Duration increased from 1.4s to 2s
  • Tailwind
    • Haste Duration increased from 2s to 2.2s

Thorn

Thorn is receiving some additional graphical updates to improve the readability on his abilities. Thorn also telegraphs his actions more, offering enemies greater time to react.

  • Entangling Roots (E)
    • Duration before Thorn stops moving during the cast reduced from 0.6s to 0.5s
    • Effects have been updated
  • Evil Clutch (Q)
    • Effects have been updated to clarify which player casts the ability, and which direction it will be heading.
    • Delay before launch increased from 0.8s to 0.9s
  • Root Network (EX Space)
    • Fixed an exploit that allowed Thorn to put allies out of bounds using Root Network

Varesh

Battlerites

  • Ruin
    • Changed category from “Mixed” to “Offense”
Tags

Zanetski

He is the lead writer at Battlecrank. You can find him on the Battlecrank Discord.

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